![]() ![]() The finisher is meant to be timed to the beat too, the circle is just a way to make sure you remember the finisher is actually coming up and a way to help folks less rhythmically inclined. It's the same thing, just less in your face. They need to pull surprises like this, they need to make exciting new games and I'm baffled it took this long for them to realize this. The Hi-fi Rush presentation made me more excited than any AAA shit in the last 10 years. Grounded was their first game where I said now this is a great idea and I want to play it. MS is just making the same old games you can see at every AAA publisher or indie dev. ![]() You can like Forza or Starfield or Redfall is good but these don't excite me. Sure not shadow drops but something interesting you want to play, let it be Mario and Rabbids or the Forspoken (before we knew it is garbage). On the other side Sony and Nintendo regularly pulls something interesting from their hats. They are incapable to generate excitement, their shows are mediocre at best about boring games we already know about. Xfag here, when I was watching the Developer Direct with my friends I even told them when the game was presented if this was the MS from the 360 era they would drop this right now in Game Pass but past 2013 Xbox would never be this ballsy. Shadow dropping was an extremely good idea from a smart person. ![]() >Shadow dropping it just shows the lack of confidence in it. ![]()
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